Ren'Py Vicious Circle: Femdom Edition
About this game
Vicious Circle: Femdom Edition by Miron is the femdom-only cut of Vicious Circle. A young orphan boy enters the most prestigious university and meets his love. Fate radically changes his life. His deepest dreams come true; question is whether he can accept the change.
Built in Ren'Py as a kinetic novel with female domination central, MILF routes, futa/trans sub-routes, and scat / urination scenes for the deeper paths, the game runs the orphan-finds-his-place premise.
Expect 3dcg, anal sex, animated, BDSM, female domination, footjob, futa/trans, gay, humiliation, kinetic novel, lesbian, male protagonist, milf, mobile-game UX, multiple endings, oral sex, scat, sex toys, sexual harassment, slave, spanking and urination content threaded into a femdom-edition kinetic novel where the orphan's deepest dreams are exactly the surrender he was raised never to imagine.
Changelog
Installation
Developer Notes
Changes:
- the game was transferred to the renpy engine, and as is clear from the name, the dominance branch of the main character was completely removed
- the main plot with Alexandra will be expanded, as well as the secondary lines with Nina and Linda. The underlying stories with classmates have been removed, but they will be replaced by new "adventures"
- in the first part of the game, there will not be many choices for the player, and for the most part, it will be a kinetic novel
- some girls' models have been replaced
- There is no vanilla relationship in the game
- The game is entirely devoted to the domination of women over men
- The relationships that the main characters will eventually come to won't represent an effortless "gaming" dominance in the bedroom
- In the game, there is a lot of emphasis on all sorts of humiliation of the main character, so if this is unacceptable to you, you should avoid this project
- I have poor English, so the game is translated from Russian via a web translator, with my grammatical edits, if I notice inaccuracies
- All the tags specified in the "Planned optional tags" section, you can avoid
- The interval between updates is about 6 weeks (plus or minus a few days) regardless of the project. There are two games in development at the moment and I'm alternating between them. This way you can calculate the approximate release date. Also, I'm posting the update progress for the week in free access on my Patreon page
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